Home > News > Warhammer 40,000: Space Marine 2’s First Public Test Server Goes Live, Update 7.0 Patch Notes Reveal Huge Changes
Warhammer 40,000: Space Marine 2’s First Public Test Server Goes Live, Update 7.0 Patch Notes Reveal Huge Changes
The public test server for *Warhammer 40,000: Space Marine 2* is now live, offering an early peek at Update 7.0. Publisher Focus Entertainment and developer Saber Interactive have released preliminary patch notes, noting that the final version may differ due to ongoing bug fixes. This PTS (PC only; unavailable on console) delivers a substantial update.
Update 7.0 introduces a new PvE mission, "Exfiltration," and a fresh secondary weapon—the Inferno Pistol—for Vanguard, Sniper, and Heavy classes. Endgame PvE prestige ranks and private PvP lobbies are also included. Customization options expand with new colors (Volupus Pink and Thousand Sons Blue), Bulwark cloth and hand recoloring, and a 50% increase in PvP customization rewards. New skins arrive too: an Imperial Fists Champion skin for the Tactical class and a Space Wolves Champion skin for the Vanguard.
Significant balance changes are implemented, most notably an expanded weapon arsenal in PvE. All classes now have a wider weapon selection; the Assault class can finally wield the Power Sword without modifications. Detailed weapon adjustments are available in the patch notes below.
A welcome fix addresses a persistent griefing issue in the Inferno Operation. Players reaching the assembly area in the final stage will now automatically teleport any lagging teammates after a 1:30 minute grace period (with a 15-second advance warning).
Following recent teases of the upcoming Horde mode, the developers addressed community concerns regarding live service elements and "FOMO" events. Earlier this year, Saber Interactive acknowledged player feedback on content and outlined future plans for *Space Marine 2*.
Warhammer 40,000: Space Marine 2 Update 7.0 PTS Patch Notes
New Features
- New PvE mission: Exfiltration
- New Secondary Weapon (PvP & PvE): Inferno Pistol for Vanguard, Sniper, and Heavy classes.
- Prestige ranks in PvE.
- PvP Private lobbies.
- Customization: New Colors (Volupus Pink and Thousand Sons Blue), Bulwark Cloth Recoloring, Hands Recoloring, Rewards increased by 50% in PvP.
Balancing
Extended Weapon arsenal in PvE: All classes now have a larger weapon choice:
- Heavy: Heavy Bolt Rifle | Heavy Bolt Pistol
- Tactical: Combat Knife | Plasma Pistol | Heavy Bolt Pistol
- Assault: Power Sword | Plasma Pistol
- Bulwark: Heavy Bolt Pistol
- Sniper: Heavy Bolt Pistol | Instigator Bolt Carbine
- Vanguard: Heavy Bolt Pistol | Bolt Carbine
(Detailed weapon and perk changes are listed below)
Heavy Bolt Rifle: Reworked the 2 Artificer & 2 Relic versions. (Specific changes detailed below)
Added a maximum cap to restore fade HP per action; and a max target to restore health per action to the following weapons: Heavy Melta Gun, Melta Gun, Heavy Plasma.
Weapon Perks Update
(Extensive list of weapon perk changes detailed below. Due to length, it's omitted from this summary for brevity.)
Operations
- Obelisk: Added new voiceovers to clarify final sequence objectives.
- Inferno: Players reaching the assembly area will now automatically teleport other players after 1:30 minutes (with a 15-second warning).
Bug Fixes
(Extensive list of bug fixes detailed below. Due to length, it's omitted from this summary for brevity.)
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