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How to Play Dice in Kingdom Come Deliverance 2: All Badges & Scoring Combos

May 02,25(7 months ago)
How to Play Dice in Kingdom Come Deliverance 2: All Badges & Scoring Combos

In Kingdom Come: Deliverance 2, earning Groschen can be challenging, especially early in your journey. However, gambling offers a quick way to boost your funds. Here’s a detailed guide on how to play dice in the game.

Table of Contents

  • Where to Play Dice in Kingdom Come: Deliverance 2
  • How to Score in Dice
  • Badges
  • Cheating Dice

Where to Play Dice in Kingdom Come: Deliverance 2

During the tutorial segment of Kingdom Come: Deliverance 2, you'll be introduced to the basics of dice, setting a solid foundation for the game's mechanics and strategies. Once you've mastered these basics, you can find dice players at nearly every inn or tavern across the open-world. Simply head to the nearest town, look for an NPC lounging outside a tavern or inn, and strike up a conversation to start a game.

How to Score in Dice

The objective in dice is to accumulate points to outscore your opponent. Each game has a target score, and the first to reach it claims victory. You begin with six dice, and you can roll them multiple times within your turn. However, if you don’t land a scoring combination on a roll, your turn ends, and you lose all accumulated points for that turn. It’s crucial to know when to stop rolling, as you lose one die with each roll, making it increasingly difficult to score as your turn progresses.

Here’s a breakdown of the scoring combinations:

CombinationPoints
1100
550
1, 2, 3, 4, 5500
2, 3, 4, 5, 6750
1, 2, 3, 4, 5, 61,500
Three 1s1,000
Three 2s200
Three 3s300
Three 4s400
Three 5s500
Three 6s600

For triples, scoring doubles if you roll an additional matching die. For example, three 2s score 200 points, but four 2s score 400, five 2s score 800, and six 2s score 1,600.

Badges

As you progress through Kingdom Come: Deliverance 2, you might discover Badges that add a twist to your dice games. These can be found by looting chests or corpses and come in three tiers: Tin, Silver, and Gold. Here's a list of Badges and their effects:

BadgeEffect
Tin Doppelganger’s BadgeDoubles the points of your last throw. Can be used once per game.
Tin Badge of HeadstartYou gain a small point headstart at the start of the game.
Tin Badge of DefenceCancels the effects of your opponent’s Tin badges.
Tin Badge of FortuneAllows you to roll one die again. Can be used once per game.
Tin Badge of MightAllows you to add one extra die to your throw. Can be used once per game.
Tin Badge of TransmutationAfter your throw, change a die of your choosing to a 3. Can be used once per game.
Carpenter’s Badge of AdvantageThe combination 3+5 now counts as a new formation, called the Cut. Can be used repeatedly.
Tin Warlord’s BadgeYou gain 25% more points for this turn. Can be used once per game.
Tin Badge of ResurrectionAfter an unlucky throw, allows you to throw again. Can be used once per game.
Silver Doppelganger’s BadgeDoubles the points of your last throw. Can be used twice per game.
Silver Badge of HeadstartYou gain a moderate point headstart at the start of the game.
Silver Badge of DefenceCancels the effect of your opponent’s Silver badges.
Silver Swap-Out BadgeAfter your throw, you can roll a die of your choosing again. Can be used once per game.
Silver Badge of FortuneYou can roll up to two dice again. Can be used once per game.
Silver Badge of MightAllows you to add an extra die to your throw. Can be used twice per game.
Silver Badge of TransmutationAfter your throw, change a die of your choosing to a 5. Can be used once per game.
Executioner’s Badge of AdvantageThe combination 4+5+6 now counts as a new formation, called the Gallows. Can be used repeatedly.
Silver Warlord’s BadgeGain 50% more points this turn. Can be used once per game.
Silver Badge of ResurrectionAfter an unlucky throw, allows you to throw again. Can be used twice per game.
Silver King’s BadgeThe badge of the rightful king of the birds allows you to add an extra die to your throw. Can be used twice per game.
Gold Doppelganger BadgeDoubles the points scored from your last throw. Can be used thrice per game.
Gold Badge of HeadstartYou gain a large point headstart at the start of the game.
Gold Badge of DefenceCancels the effect of your opponent’s Gold badges.
Gold Swap-Out BadgeAfter your throw, you can throw two dice of the same value again. Can be used once per game.
Gold Badge of FortuneYou can roll up to three dice again. Can be used once per game.
Gold Badge of MightAllows you to add an extra die to your throw. Can be used thrice per game.
Gold Badge of TransmutationAfter your throw, change a die of your choosing to a 1. Can be used once per game.
Priest’s Badge of AdvantageThe combination 1+3+5 now counts as a new formation, called the Eye. Can be used repeatedly.
Gold Warlord’s BadgeGain double points for this turn. Can be used once per game.
Gold Badge of ResurrectionAfter an unlucky throw, allows you to throw again. Can be used thrice per game.
Gold Emperor’s BadgeTriples the points gained for the formation 1+1+1. Can be used repeatedly.
Gold Wedding BadgeA memento of Agnes and Olda’s big day. Allows you to throw up to three dice again. Can be used once per game.

Cheating Dice

While exploring the open world, you may encounter special loaded dice in chests or on corpses. These dice can tilt the odds in your favor by landing on specific numbers more frequently. When starting a new game, you have the option to swap in these loaded dice to gain an advantage.

That’s everything you need to know about playing dice in Kingdom Come: Deliverance 2. For more tips and insights on the game, be sure to visit The Escapist.

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