文明中的所有奇跡7迄今證實(CIV 7)
Feb 22,25(10 前個月)
解鎖文明的奇跡7:綜合指南
建造建築物在文明7中增強了您的文明,但要真正蓬勃發展,您必須探索奇跡。本指南詳細介紹了按年齡分類的文明7中可用的每個奇跡。
目錄
- 古代年齡奇跡
- 探索年齡奇跡
- 現代時代的奇跡
就像先前的分期付款一樣,文明7奇觀分為不同的年齡,每個奇觀都提供獨特的奇跡。
上古年齡奇跡
| Wonder | Effect | Placement Requirements |
|---|---|---|
| Angkor Wat | Increased Happiness and Specialist Limit in the City. | Adjacent to a River tile. |
| Colosseum | +3 Culture; +2 Happiness on Quarters in the City. | Adjacent to a District. |
| Colossus | +3 Gold; +3 Resource Capacity; +1 Economic Attribute point. | On Coast adjacent to land. |
| Dur-Sharrukin | +5 Science; Acts as a Fortified District; +3 Combat Strength to all Fortified Districts in all Settlements. | On a Flat tile. |
| Emile Bell | Unique Endeavor (Ginseng Agreement): grants Food in both Leaders’ Capitals; +1 Diplomatic Attribute point. | On a Rough tile. |
| Gate of All Nations | Increased Gold and Support during Wars. | Adjacent to a District. |
| Great Stele | +200 Gold upon completing any Wonder in the City (including itself). | On a Flat tile. |
| Ha’among’a Maui | +2 Culture; +1 Culture and Food on Fishing Boats; +1 Cultural Attribute point. | On Grassland or Tropical tile adjacent to Coast. |
| Hanging Gardens | +1 Food on Farms; +10% growth rate in all Cities; +1 Expansionist Attribute point. | Adjacent to a River. |
| Mausoleum of Theodoric | +3 Production; +100% yields and HP from pillaging; +1 Militaristic Attribute point. | Adjacent to Coast. |
| Monks Mound | Increased Food and Resource Capacity in the City. | Adjacent to a River tile. |
| Mundo Perdido | Increased Happiness and Science on Tropical tiles in the City. | On a Tropical tile. |
| Nalanda | +3 Science; +1 Codex; 2 Codex slots; +1 Scientific Attribute point. | On a Plains tile. |
| Oracle | Increased Culture; additional Culture per Age from Narrative Events. | On a Rough tile. |
| Petra | +2 Gold; +1 Gold and Production per Desert tile in the Settlement. | On a Desert tile. |
| Pyramid of the Sun | +3 Culture; +3 Culture on each Quarter in the Settlement. | On a Flat tile adjacent to a District. |
| Pyramids | +1 Gold and Production on Minor and Navigable River tiles. | On a Desert tile adjacent to a Navigable River tile. |
| Sanchi Stupa | Increased Happiness and Culture based on excess Happiness. | On a Plains tile. |
| Terracotta Army | +2 Production; free Army Commander upon construction; +25% Army experience. | On a Grassland tile. |
| Weiyang Palace | +6 Influence. | On a Grassland tile. |
探索年齡奇跡
| Wonder | Effects | Placement Requirements |
|---|---|---|
| Borobudur | +3 Happiness; +2 Food and Happiness on Quarters. | Adjacent to a Coast tile. |
| Brihadeeswarar Temple | +3 Influence; +1 Happiness adjacency to Buildings near Navigable Rivers. | On a Minor River or adjacent to a Navigable River. |
| El Escorial | +3 Happiness; 3 Relic Slots; +1 Settlement Limit; +4 Happiness to Cities within 7 tiles. | On a Rough tile. |
| Erdene Zuu | Increased Culture upon Cavalry Unit creation. | On a Flat Plains, Flat Tundra, or Flat Desert tile. |
| Forbidden City | +2 Culture; +2 Culture and Gold on all Fortification Buildings. | Adjacent to a District. |
| Hale o Keawe | +2 Culture; Culture bonus for coastal Building construction; 3 Relic Slots. | Adjacent to a Coast tile (excluding Tundra). |
| House of Wisdom | +3 Science; 3 Relics; +2 Science on Great Works; 3 Great Works slots. | Adjacent to an Urban tile. |
| Machu Pichu | +4 Gold; Increased Resource Capacity; +4 Culture and Gold on adjacent tiles. | On a Tropical Mountain tile. |
| Notre Dame | +4 Happiness; +3 Culture from Specialists during Celebrations; immediate Celebration upon completion. | Adjacent to a River tile and a District. |
| Serpent Mount | +4 Influence; +3 Science and +2 Production to all Unique Improvements. | On a Grassland tile. |
| Shwedagon Zedi Daw | +4 Science; +2 Science on Rural tiles with Happiness; +1 Wildcard Attribute point. | Adjacent to a Lake. |
| Tomb of Askia | +2 Gold; +2 Resource Capacity; +2 Gold and Production per assigned Resource. | On a Desert tile. |
| White Tower | Increased Happiness based on slotted Unique Traditions. | Adjacent to a City Hall. |
現代時代奇跡
| Wonder | Effects | Placement Requirements |
|---|---|---|
| Brandenburg Gate | Production bonus; no War Weariness Happiness penalty; increased Happiness in conquered Settlements. | Adjacent to a District. |
| Chengde Mountain Resort | Gold bonus; increased Culture based on Trade Routes. | Adjacent to a Mountain tile. |
| Dogo Onsen | Happiness bonus; Population gain during Celebrations. | Adjacent to a Coast tile. |
| Doi Suthep | +4 Influence; +5 Culture and Gold per City-State Suzerainship. | On a Rough tile. |
| Eiffel Tower | Increased Culture and Happiness on Districts. | Adjacent to a District. |
| Hermitage | Culture bonus; increased Culture in Cities with slotted Great Works. | On a Tundra tile. |
| Muzibu Azaala Mpanga | +4 Food; +2 Food on all Lake tiles; +2 Culture and Happiness on Lake tiles. | Adjacent to a Lake tile. |
| Oxford University | To be determined | To be determined |
| Palacio de Bellas Artes | Culture bonus; increased Happiness on Great Works; increased Happiness; Great Works slots. | Adjacent to an Urban District. |
| Red Fort | To be determined | To be determined |
| Statue of Liberty | Happiness bonus; spawns Migrant Units; increased Resource Capacity; increased Gold and Production per assigned Resource. | On a Coast tile adjacent to land. |
| Taj Mahal | To be determined | To be determined |
這是確認的文明奇跡7。有關更多文明的指南和領導信息,請參閱逃脫者。
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