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Till you Last: Safe Zone
Till you Last: Safe Zone
Aug 19,2026
應用程式名稱 Till you Last: Safe Zone
開發者 boypipz
分類 策略
大小 87.7 MB
最新版本 0.1.2
可用於
3.1
下載(87.7 MB)

Experience endless base building and defense in this sandbox strategy survival simulator! Manage units, survive, and thrive.

EARLY ACCESS

Thank you for your support!

Dive into a casual, realistic sandbox simulator featuring endless defense, base building, unit management, and survival elements. Expand your zone into a secure fortress. Rescue civilians to grow your population or evacuate them to safety. Enhance your people's quality of life, and eradicate foes and infected using diverse tactics, strategies, units, air/land vehicles (WIP), buildings, and weapons. Handle randomized events (WIP), from minor incidents to catastrophic disasters—all from the power of your mobile device!

SANDBOX gameplay at your FINGERTIPS!

Inspired by survival colony, RTS, and sandbox simulation games on PC, with survival elements to be implemented.

Minimum specs for acceptable performance:

DEVICE: Oppo A5S, equivalent or better

CPU: Octa-core (4x2.3 GHz Cortex-A53 & 4x1.8 GHz Cortex-A53) equivalent or better

GPU: PowerVR GE8320 equivalent or better

RAM: 32GB, 3GB RAM equivalent or better

v0.1 Released!:

Endless Defense Outpost/Base Building Survival RTS SANDBOX

Units and Buildings function and logic

Endless Zombie Horde: they get faster with each kill

Civilian/Workers/Builder Management

Resource Collection logic and Requirements

Units, Buildings, and Resources Saving

One Trusty Main Sentry Gun with Level Upgrades

Simple Basic Research Tree

Tactical Command System for Units

WIP v0.2 to be Released:

Reported Bugfixes - we need player input! Thanks!

Early Features Improvement

Vehicles: Civilian and Military vehicles

Random Interactive Events: Civilian Rescue Bus Crash, Helicopter Crash, Plane Crash, Essential Resources Drop—to be improved

Main Sentry Gun Upgrade Improvements and Features

Player Suggestions: to be collected

Not Started Yet - v0.3 Release:

Reported Bugfixes - we need player input! Thanks!

Civilians & VIPs Rescue Operations

Expedition

In-depth Research Trees and Upgrades

Unit Gears and Individual Customization

Explosives: Artillery, Grenade Launchers, Rockets,

Manned/Unmanned Emplacements

Population Mood: Happiness and Sadness System

Not Started Yet - v0.4 Release:

More Sandbox Options:

Grid Size

Starting Units

Starting Resources

Enemy Variants and Otherworldly Species:

Enemy Pathing and Logic Improvement

Human Raiders

Unit Cover System

Not Started Yet - v0.5 Release:

ART & ANIMATION IMPROVEMENTS/REWORKS!

FPS Performance Optimization!

Random Events on Expeditions

Not Started Yet - v0.6 Release:

Weather System

Day and Night Cycle System

Quarantine Facility

Infection System

Miscellaneous Features to be Implemented:

Unit Customizations

Theme Customization

and More to be Envisioned!

This project isn't finished until I'm satisfied. Thank you for supporting me!

Known Issues/Bugs:

- Walls/Defenses become double/triple layered after loading a saved game (making your walls ultra-sturdy, just as a future president might desire)

- Zombies/Infected become super fast at 5000 Kills, 1000 Evacuated and above when continuing a saved game

- Low FPS on the Main Menu (under investigation but not a current priority—apologies)

- Fairly large install size due to How-To-Play Animations (I used uncompressed frames from GIFs for smooth, clear animations)

- (Priority) Rescued Survivors in Holding disappear when continuing a Saved Game. This will be fixed next update. Current workaround: Evacuate them via chopper before quitting/exiting.

- Previously eliminated single units reappear alive when continuing a Saved Game

- Worker and Builder counts reset to 4/5 when continuing a Saved Game

- Sometimes Builders get stuck building something invisible (they can still execute latest build/unbuild commands)

- Sometimes Builders get stuck between built walls; use the finger tool in utilities to interact with units.

- Workers may wander off; toggle the collection tool to bring them back to work.

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