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Cyberpunk 2 Confirms No Third-Person View, Introduces \"Most Realistic\" Crowd System

Mar 06,25(1 months ago)
Cyberpunk 2 Confirms No Third-Person View, Introduces \

CD Projekt RED is aggressively developing the highly anticipated Cyberpunk 2077 sequel, as indicated by recent job postings revealing key details. A significant revelation? The sequel will remain a first-person experience, foregoing a third-person perspective – potentially disappointing fans who desired a different view.

Cyberpunk 2077Image: steamcommunity.com

A Senior Gameplay Animator is sought to craft detailed first-person animations, emphasizing weapon interactions and core gameplay. The absence of any mention of third-person animation strongly suggests its exclusion.

An Encounter Designer position highlights a revolutionary "most realistic crowd system ever seen in games." This system will dynamically react to player actions, fostering immersive environments with natural NPC interactions. The role involves designing complex scenarios with multiple solutions, leveraging NPC behaviors, interactive elements, loot placement, and environmental storytelling.

Furthermore, a job posting confirms the exploration of multiplayer functionality, though it's in its nascent stages.

Cyberpunk 2, codenamed Project Orion, utilizes Unreal Engine 5, promising state-of-the-art visuals and technology. Previously, a senior quest designer from CD Projekt RED disclosed their personal involvement in voicing intimate scenes within Cyberpunk 2077. Interestingly, Kingdom Come: Deliverance 2 fans discovered a character referencing Johnny Silverhand.

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