"Spectre Divide Shuts Down 6 Months Post-Launch"

Spectre Divide, along with its developer Mountaintop Studios, is set to shut down due to the game failing to meet financial and player engagement expectations. Dive deeper into the insights from Mountaintop Studios' CEO and the reasons behind the closure.
Spectre Divide Will Go Offline in 30 Days
Tactical FPS Spectre Divide will cease operations just six months post-launch, as its inaugural season and console debut fell short of anticipated success. On March 13, Spectre Divide's official X (formerly Twitter) account shared a heartfelt message with fans, detailing the game's current predicament and the studio's challenges.
Mountaintop Studios CEO Nate Mitchell reflected on the recent launch, stating, "It’s been two weeks since we launched Spectre Divide Season 1: Flashpoint. We’re incredibly grateful for the positivity and support that you’ve shown over that short time. Unfortunately, the Season 1 launch hasn’t achieved the level of success we needed to sustain the game and keep Mountaintop afloat."
The studio saw an initial surge with over 400,000 players and a peak concurrent player count of around 10,000 across all platforms within the first week. However, the subsequent decline in active players and revenue made it unsustainable for the studio to continue operations.
The Verge reported in December 2024 that Mountaintop Studios was facing severe financial difficulties, with the console launch and Season 1 being their last hope. Spectre Divide Game Director Lee Horn noted that despite robust marketing efforts, server issues at launch severely hampered the game's momentum. Mitchell added, "If they aren’t into season one, the way we hope they are, we’ll have to take a hard look at if we should keep going on as we are, or if players are telling us this isn’t what we want."
Spectre Divide is expected to go offline within 30 days, with the studio planning to disable new purchases and issue refunds for money spent since the Season 1 relaunch. Further details on this process will be announced soon.
Spectre Divide Shutting Down Despite Raising $30 Million Last Year
The closure of Mountaintop Studios has come as a surprise to many, especially after raising $30 million in funding the previous year. The studio announced on LinkedIn in 2024 that the funding came from top-tier investors including Anthos Capital, RX3 Growth Partners, A16Z GAMES, and various angel investors.
Despite this substantial investment, Mitchell admitted, "We pursued every avenue to keep going, including finding a publisher, additional investment, and / or an acquisition. In the end, we weren’t able to make it work. The industry is in a tough spot right now."
He further elaborated on their vision, "We wanted to deliver something innovative and original in a crowded genre that would bring friends together around unforgettable moments. We shook up the format, created a fresh art style and universe, and partnered with some of our heroes. All of us knew from the beginning that the odds were against us, but that’s what we signed up for. It was never a surefire bet. We did it anyway."
Spectre Divide joins the ranks of other live-service games that have struggled to maintain viability, such as Multiversus, Babylon’s Fall, Concord, and cancelled projects like The Last of Us Online and the reported God of War live service game.
Mountaintop Studios Closing Within The Week
Mitchell announced that Mountaintop Studios will close its doors by the end of the week, as the studio has exhausted its remaining capital. He stated, "Since the PC launch, we stretched our remaining capital as far as we could, but at this point, we’re out of funding to support the game. This means Mountaintop will be closing its doors at the end of this week."
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