"Call of Duty: Black Ops 6 Season 3 Patch Notes Released"
Call of Duty: Black Ops 6 Season 3 Patch Notes Unveiled
The eagerly awaited Season 3 patch notes for Call of Duty: Black Ops 6 are now available, offering a comprehensive look at the significant updates coming to Multiplayer, Zombies, and Warzone. A major highlight is the triumphant return of Verdansk, signaling a nostalgic revival for fans. These patch notes, detailed on Activision's website, encompass a broad range of changes for players across PC, PlayStation, and Xbox, set to go live on Wednesday, April 2, at 9am PT.
Key updates include crossplay adjustments that now allow console players to customize their player pool in both ranked and non-ranked modes. While this may increase matchmaking times for those opting out of crossplay, it provides greater control over the gaming experience. Shotguns receive a significant boost with a blanket buff to damage, range, and rate of fire, positioning them as frontrunners in the upcoming update. Additionally, the patch introduces fresh content such as the classic Multiplayer map Firing Range, the return of the Kilo 141 assault rifle, and the Death Machine Scorestreak.
For Zombies enthusiasts, the new map Shattered Veil promises thrilling new challenges, alongside the return of the Raygun Mark II with three new variants and the beloved Perk-A-Cola Double Tap. Both Multiplayer and Zombies modes are also receiving numerous bug fixes and gameplay adjustments to ensure a smoother launch.
The Warzone patch notes are particularly noteworthy, featuring the much-anticipated return of Verdansk. Scheduled for April 3, this update reverts several features to their original 2020 state, blending nostalgia with modern gameplay elements like Omnimovement. Key changes include the removal of the Precision Airstrike’s mini-map indicator, aiming to recapture the element of surprise from the original game. Buy Stations now sport a nostalgic vertical UI design with new features like a Redeploy All option.
As the launch of Season 3 approaches, players can delve into Activision's latest anti-cheat update and explore how Call of Duty is welcoming players back to Verdansk with a limited-time mode and exclusive rewards. The full patch notes are detailed below, offering a glimpse into the exciting changes and additions awaiting players in Call of Duty: Black Ops 6.
Call of Duty: Black Ops 6 Season 3 Patch Notes
WELCOME TO SEASON 03
"Did Hudson figure out the Pantheon silver bullet all the way back in 89?" - Frank Woods
In a video recorded before his death, Special Agent Jason Hudson warns of the Pantheon moles who have been working in the shadows for decades since Vietnam. Their secrecy is now in jeopardy with new leads emerging. Season 03 launches tomorrow, bringing new content and balance adjustments across Multiplayer and Zombies.
New Multiplayer Maps
Firing Range (6v6): Firing Range returns in a faithful remaster, offering strategic vantage points and shooting targets for added immersion.
Barrage (6v6): Set in 1968 Vietnam, this map features an artillery base with new pathways created by battle damage.
Nomad (6v6, 2v2): A fortified settlement from 1986 Afghanistan, perfect for intense close-quarters combat.
New Multiplayer Modes
Sharpshooter: A classic Black Ops mode where every player uses the same loadout that changes every 45 seconds, with bonuses for consecutive eliminations.
Demolition: Teams alternate between attacking and defending two bomb sites, with respawns active throughout the match.
New Weapons (Multiplayer & Zombies)
Kilo 141 - Assault Rifle (Call of Duty: Warzone Login Reward): Known for its smooth handling and steady fire rate, this rifle is perfect for various combat scenarios.
CR-56 - Assault Rifle (Battle Pass): A compact and powerful weapon, ideal for mid-range combat with high damage and fast handling.
HDR - Sniper Rifle (Battle Pass): A devastating anti-material sniper rifle, capable of one-shot headshots at any distance.
Kali Sticks - Melee (Event Reward): Fast and deadly, these melee weapons offer a quick two-hit kill.
Nail Gun - Special (In-Season): A full-auto weapon with high close-range damage and unique nail ammunition.
New Attachments
Monolithic Suppressor (Battle Pass): Provides superior sound suppression and increased range, with a moderate weight increase.
SWAT 5.56 Grau Conversion (Battle Pass): Converts the SWAT 5.56 into a fully automatic weapon with improved accuracy and mobility.
C9 10mm Auto 30-Round Mags (In-Season): Increases stopping power with higher caliber ammunition, at the cost of slightly higher recoil.
New Multiplayer Perks
Close Shave - Enforcer (Event Reward): Automatically uses your dedicated melee attack when performing a weapon butt attack.
New Scorestreak (Multiplayer & Zombies)
Death Machine (In-Season): A heavy minigun with a fast fire rate and high penetration, perfect for dominating the battlefield.
New Zombies Map: Shattered Veil
Explore the remote wooded hills above Liberty Falls in this new map, unlocking ancient mysteries with S.A.M.'s synthetic mind.
New Zombies Perk-A-Cola
Double Tap: Increases your weapon’s fire rate significantly, with potential enhancements for even faster firing and double damage.
New Zombies Wonder Weapons
Ray Gun Mark II (+ 3 Variants): A powerful laser weapon with three new variants, each offering unique effects like ignition, invulnerability, and plague infection.
Wunderwaffe DG-2: Delivers chain-lightning blasts to stun and damage zombie hordes.
New Zombies Enemies
Elder Disciple: Powerful floating enemies that empower and summon zombies, requiring strategic elimination.
Toxic Zombies: Identifiable by their green hue, these zombies sprint and explode, leaving damaging acid pools.
New GobbleGums
Tactical Diffusion (Rare): Disables the next Nuke Power-Up explosion and grants essence.
Support Group (Legendary): Provides various support items to aid in survival.
Die Pitched (Whimsical): Temporarily gives zombies high-pitched voices for a humorous twist.
New Features
Camo Hub: A new feature to track and manage camo challenges across all weapons.
New Operators
R0-Z3 (BlackCell, Crimson One, Launch): A top BlackCell operative returning to Verdansk.
Hudson (Battle Pass, Rogue Black Ops, Launch): CIA operative and handler to Alex Mason, now playable.
Mace (Battle Pass, Crimson One, Launch): A former Army Ranger turned PMC, ready for battle.
John Black Ops (Event Reward for Black Ops 6 owners, In-Season): A mysterious operator with deadly skills.
New Events
Black Ops Tribute (In-Season): A legendary tribute event with themed rewards and new equipment, including the Nail Gun and Death Machine.
GLOBAL
RICOCHET Anti-Cheat: Continues to focus on banning cheaters and improving player experience.
Console Cross-Play Settings: New granular options for console players to customize crossplay settings in different playlists.
UI/UX: Improved shader pre-loading and menu framerate stability, with new widgets and benchmarks for better performance.
Challenges: Additional daily challenges for BlackCell owners, providing more XP opportunities.
Weapons: Broad adjustments to weapon balance, with significant buffs to shotguns and semi-auto weapons to enhance gameplay variety.
Multiplayer
Maps: New maps like Barrage and Nomad, alongside the remastered Firing Range.
Modes: Introduction of Sharpshooter and Demolition, with updated playlists and party games options.
Spawns: Fixed issues with spawns at active Shock Charge placements.
Perks: New perks like Close Shave and adjustments to existing perks for better gameplay balance.
Scorestreaks: Introduction of the Death Machine and adjustments to existing scorestreaks for improved gameplay.
Movement Updates: Enhancements to crouch and stand speeds, along with smoother directional sprint animations.
Ranked Play: New systems for retroactive SR adjustments and rejoining matches in progress, with seasonal rank setbacks and rewards.
Zombies
Maps: New map Shattered Veil, with various fixes and improvements to existing maps.
Modes: Introduction of Team Cranked with unique rules and rewards for surviving past round 50.
Wonder Weapons: New variants of the Ray Gun Mark II and the return of the Wunderwaffe DG-2.
Perk-A-Colas: The return of Double Tap with new augments for enhanced gameplay.
Ammo Mods: Fixes to existing ammo mods for better performance.
Field Upgrades: Improvements to Tesla Storm and other field upgrades.
GobbleGums: New GobbleGums and fixes to existing issues.
Power-Ups: Fixes to ensure proper functionality of Max Ammo and other power-ups.
Enemies: Introduction of new enemies like Elder Disciple and Toxic Zombies.
Challenges: Adjustments to weapon challenges for better progression.
UI: Various UI fixes and improvements for a smoother experience.
Graphics: Fixes to visual issues for better gameplay immersion.
Audio: Enhancements to audio cues and fixes to sound-related issues.
Stability: Addressed various stability issues for a more reliable experience.
Warzone
GLOBAL: Continued focus on anti-cheat measures and new battle pass content.
CONSOLE CROSS-PLAY: New settings for more granular control over crossplay options.
UI/UX/TECH: Improved shader pre-loading and PC benchmark tools for better performance.
CUSTOMIZATION: New options for weapon and blueprint customization across all modes.
CHALLENGES: Additional daily challenges for BlackCell owners.
WARZONE: The return of Verdansk with classic features and new modes like Battle Royale Casual and High Trip.
MAPS: The return of Verdansk and Rebirth Island with various improvements and classic elements.
MODES: New and returning modes like Battle Royale, Plunder, and Resurgence, with updated playlists.
PLAYLIST: Information about upcoming playlists available on the Call of Duty: Warzone Trello Board.
RANKED PLAY: Temporarily offline during the first half of Season 03, with a full reset upon return.
GENERAL: Classic features like increased player count, freefall shooting, and 360-degree revive rotation.
GAMEPLAY: Classic adjustments to Gulag loadouts, infil weapons, and late-game redeployments.
LOOT & ECONOMY: Refinements to loot sources and economy, with the return of floating loot and high-value loot zones.
BUY STATIONS: A vertical redesign and new features like the Redeploy All button.
MOVEMENT: Adjustments to movement speed and mechanics to balance fluidity and responsiveness.
CONTRACTS: Classic contracts like Recon and Supply Run, with updated spawn rates and payouts.
EQUIPMENT: The return of Thermite and adjustments to other equipment for better gameplay balance.
ARMOR: Reduced maximum armor plate capacity and adjustments to armor drops for a more classic experience.
FIELD UPGRADES: Increased battery life for the Heartbeat Sensor and new squad widget features.
KILLSTREAKS: Removal of the Precision Airstrike mini-map indicator for a more surprising gameplay experience.
PERKS: Removal of lootable perks to return to the classic Verdansk feel.
WEAPONS: Introduction of classic weapons like the Kilo 141 and HDR, with buffs to increase lethality and variety.
VEHICLES: Classic vehicles with adjustments to movement and damage resistance for better gameplay balance.
UI/UX: Classic elements like the victory screen and tac map icons, with new features like weapon inspect and detailed death recap.
AUDIO: Classic sound elements and new audio technology for improved immersion and gameplay feedback.
BUG FIXES: Various fixes to gameplay, UI, and audio issues for a smoother experience.
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