Elder Scrolls IV: Oblivion Impact Surpasses Skyrim

Ask most gamers who were around during the Xbox 360 era, and despite the infamous Red Ring of Death, they'll likely share fond memories of their gaming experiences. Among those, *The Elder Scrolls IV: Oblivion* stands out as a cherished title for many Xbox 360 owners, including myself. At the time, I was working at Official Xbox Magazine, and while the successful port of *The Elder Scrolls III: Morrowind* to Xbox didn't quite capture my interest, *Oblivion* did so from the very beginning. Originally slated as a launch title for the Xbox 360, *Oblivion* was the subject of multiple cover stories at OXM, with its stunning screenshots captivating everyone. I eagerly participated in each trip to Bethesda's headquarters in Rockville, Maryland, to cover the game's development.
When it came time to review *Oblivion*, I jumped at the opportunity, especially since exclusive reviews were common back then. I returned to Rockville and spent four glorious days in a conference room at Bethesda's basement, immersing myself in the breathtaking world of Cyrodiil. Over those four consecutive 11-hour days, I logged 44 hours of gameplay before writing OXM's 9.5 out of 10 review, a score I stand by to this day. *Oblivion* was an exceptional game, filled with engaging quests like the Dark Brotherhood, hidden surprises such as the unicorn, and much more. Since I played a submission build on an Xbox 360 debug kit, I had to start over when I received the final retail version, into which I eagerly poured another 130 hours.
The Elder Scrolls IV: Oblivion Remastered Screenshots
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The recent remaster of *The Elder Scrolls IV: Oblivion* has me thrilled, especially since I've already invested so much time into the original. For younger gamers who grew up with *Skyrim*, this remastered version will be their first "new" mainline Elder Scrolls game since *Skyrim* was released over 13 years ago. While we all eagerly await *The Elder Scrolls VI*, which is still likely 4-5 years away, this remaster offers a fresh experience for a new generation.
However, I must admit that *Oblivion* might not have the same impact on today's gamers as it did for me back in March 2006. It's a two-decade-old game, and while Bethesda deserves credit for releasing it now rather than waiting for its 20th anniversary, other games have since built upon what *Oblivion* pioneered, including Bethesda's own titles like *Fallout 3*, *Skyrim*, *Fallout 4*, and *Starfield*. Additionally, the visual impact of *Oblivion* in 2006, when it was arguably the first true next-gen game of the HD era, won't be as striking today. The remaster looks better than the original, but it doesn't stand out as something entirely new and revolutionary. Remasters aim to modernize older games for current platforms, unlike full remakes such as *Resident Evil*, which are rebuilt from the ground up to match or exceed current standards.
AnswerSee Results*The Elder Scrolls IV: Oblivion* was the perfect game at the perfect time. It fully utilized HD televisions and expanded the scope and scale of open-world gaming, delivering a visual and experiential punch to console gamers accustomed to 640x480 interlaced displays. (Notably, EA's *Fight Night Round 3*, released just a month before *Oblivion*, was also visually stunning.)
My memories of *Oblivion* are numerous, as it offered a world brimming with discovery and activities. For first-time players, I recommend either rushing through the main quest or saving it for last after exploring all side quests and open-world activities. The reason? Once you start the main quest, Oblivion gates will begin to spawn randomly, which can become a nuisance. It's best to deal with them early on.
The technological leap from *Morrowind* to *Oblivion* might be unparalleled, though perhaps *The Elder Scrolls 6* will bring a similar revolution if we wait long enough. However, playing *Oblivion Remastered* won't feel as groundbreaking as the original did compared to *Skyrim*. Yet, whether you're experiencing *Oblivion* for the first time or revisiting it after hundreds of hours, its fully realized medieval fantasy world and the adventures it holds remain my favorite in the Elder Scrolls series. I'm thrilled it's back, even if its release was anticipated long before it finally arrived.
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