"Battlefield Labs: Test New Games Pre-Release"
Battlefield Labs Unveiled: Fostering Collaboration Between Community and Developers
Battlefield Studios, in partnership with Electronics Art (EA), has introduced an innovative platform called Battlefield Labs on February 3, 2025. This groundbreaking initiative aims to involve players directly in the development process of future Battlefield games, allowing them to test game concepts, mechanics, and features.
According to the announcement, the upcoming Battlefield game is in a crucial development phase that will significantly benefit from community input. Players will be at the forefront of shaping the game by testing new features and mechanics.
Battlefield Studios is set to invite a select group of players from Europe and North American servers to participate in the initial phase of Battlefield Labs. Although an exact release date hasn't been disclosed, interested individuals can sign up at this link.
Vince Zampella, Head of Respawn & Group GM for EA Studios Organization, emphasized the importance of this initiative: "This game has so much potential. To find that potential, with us being pre-alpha, now is the time to test the experiences our teams have been building for our upcoming launch. Battlefield Labs empowers our teams to do that."
While not all players will be able to participate directly, Battlefield Studios promises to keep the community updated through published reports throughout the testing phase. This ensures that everyone can follow along with the development process. Moreover, the studio plans to continue this collaboration for future Battlefield titles.
Battlefield Studios comprises several renowned teams: DICE, the creators of the Battlefield franchise; Ripple Effect, led by franchise veterans developing a new experience for the series; Motive, known for Star Wars Squadrons and Dead Space; and Criterion, celebrated for their racing games and contributions to various Battlefield entries.
Features and Mechanics to Test in Battlefield Labs
Participants in Battlefield Labs won't have access to the entire game but will experience specific elements that are still in development. These elements are crucial for incorporating player feedback into the final product.
Battlefield Studios has outlined the key areas they will focus on during testing: "We will start by testing the pillars of play, like core combat and destruction," they stated. "Then transition to balance and feedback for our weapons, vehicles, and gadgets, ultimately leading to where all these pieces come together in our maps, modes, and squad play."
Two existing modes, Conquest and Breakthrough, will be part of the testing phase. In Conquest mode, players engage in large-scale battles to capture Control Points (flags) from the enemy team. Each team has a set number of tickets, and the team that runs out of tickets first loses. Tickets are depleted when a team member respawns or when the enemy controls more flags.
Breakthrough mode assigns teams as attackers or defenders. Attackers must capture sectors on the map, while defenders aim to block their progress. Similar to Conquest, a ticket system is used, but attackers can replenish their tickets by securing sectors. Additionally, eliminating remaining enemy soldiers after securing a sector grants an extra three tickets.
Battlefield Studios is also keen on refining the class system for future games. Despite their pride in the game’s current state, the team values player feedback highly. "We tirelessly playtest, but your feedback will supercharge our development as we strive to hit that perfect note between form, function, and feel," they stated.





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